There were also some pretty funky interactions occurring with Phantasm that caused some scaling issues, and we'll be correcting those. We suspect that the damage on this item is a tad high (particularly when using the Phantasm rune), so we're removing the damage bonus granted by the final explosion. Those of you who have been testing The Barber have seen this item jump from flat out not-functioning to most certainly over-performing. Thanks, everyone, who's participated thus far! Based on your feedback, we have a few changes pending for some of these items that I wanted to share before they go live in the next PTR patch. ![]() ![]() It's been great to see a lot of earnest testing and honest feedback.
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